McKnackus on DeviantArthttp://creativecommons.org/licenses/by-nc-nd/3.0/https://www.deviantart.com/mcknackus/art/Dylan-Returns-From-Beyond-258075204McKnackus

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Dylan Returns From Beyond

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There we go! Back in the groove! :D

So pretty much the same design as the last one, just me exploring the possibilities more.

Comments and criticism would be much appreciated! :D
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Comments10
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Snoutbox's avatar
Well after poking around the very quiet anythingcartoon (which I doubt ill be going back to, sorry, I saw you asked for me to come back. also dw everyone thinks i'm a guy). I saw your Dylan sketches asking for critique. I've been thinking every time you post stuff what to say and now I'll try and give it a stab. I know what you're going through because I actually designed an armadillo character before. Honestly never struggled so much with a design in my life. Back then I was not as good at posing etc however, if you're interested here is Armure [link] (the better poss are preston blairs)

looking at them I'd probably draw him different now ugh ahaha but anyways. Getting that posture and shell right, what a nightmare. I drew 100s of drawings, and I can see you have too. he was a mixture of a few different species (6 and 4 banded from memory), but I can see you're going for more accuracy. I like this character a lot but you can still see the drawings are somewhat forced. I'd suggest trying to turn your brain off more once you're satisfied with his design so they look more natural. Course for now I guess you should probably still use it, your brain that is, haha. Which clearly you do because he is well thought out.

One thing I am unsure of, more due to personal taste probably, is maybe the arm/shoulder pads. They look a little, not sure, disconnected? I am not sure if you need them. they looked a little more natural when you drew them connected to the shell, but I can image that wasn't great for posing. anyway the more you can simplify him the better, so if something isn't necessary for the character, I'd let it go. however at the same time I can see how they would be beneficial to his design as they make him look tougher. It seems to me you're going for a character who has a bit of strength, yet still can be a bit clumsy. Previous drawings he looked a bit more timid, but you have definitely improved upon his personality as well as design.

Maybe the only other crit I have is his arms could be a little bit shorter. Because his legs are so short, it looks a little mis-proportioned with the long arms. Either than or extend his torso more I'm not sure. Or perhaps think about giving his legs more height. There is a few ways you could go about doing that, but he looks a little lanky atm, could be what you're going for again I am not sure.

Great job though I commend you because it is not an easy animal to work with. The back shell looks good and I love the shape of the tail, I also personally like his stubby legs too. Also of course the face is great, don't change a thing with it!! His face looked a lot cuter in previous designs but in these drawings it has a lot more punch I think, and seems more natural in shapes. Anyways saying all this I think he looks good in action poses, but just problems arise when he is static. So there's nto a whole lot to iron out it seems, just keep drawing him and he will naturally evolve over time. :) As he already has. great work